Blender Materials & Rendering Introduction: How to create stills and animations
ExplainingComputers
@ExplainingComputersAbout
Weekly videos on computing and related topics. ExplainingComputers is produced and presented by Christopher Barnatt, who spent 25 years teaching computing and future studies in the University of Nottingham, and who is the author of thirteen books including "Digital Genesis: The Future of Computing, Robots and AI", "3D Printing: Third Edition" and "The Next Big Thing". If you are looking for hardware that I use in my videos, I have created Amazon Storefronts (US & UK) that are linked below. Please note that as an Amazon Associate I earn a commission from any qualifying purchases you may make. Please note that the e-mail address below really is for business enquiries only. If you want to contact me on another matter, please do so via a video comment. Due to the volume of communications I receive, I cannot offer a technical support service via e-mail.
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Blender materials and rendering tutorial, introducing material allocation, shaders and nodes, rendering still images, setting the background, and rendering animations. This video follows on from my episode “Blender Modeling Introduction”: https://www.youtube.com/watch?v=EsufneMOvWA The Blender Principled BSDF shader web page is here: https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/principled.html Blender can be freely downloaded from: https://www.blender.org/ You can also obtain the free GIMP photo editor from: https://www.gimp.org/ And the free DaVinci Resolve video editor from: https://www.blackmagicdesign.com/products/davinciresolve Note that I have several DaVinci Resolve videos, most recently including this review of DaVinci Resolve 18: https://www.youtube.com/watch?v=XyzO2MTKwY0 In this video, I used the following Blender keyboard shortcuts: Render -- F12 Maximize area -- Ctrl-spacebar Toggle wireframe display -- Shift-z Duplicate object -- Shift-d After duplicating an object, press x, y or z to constrain movement to that axis. View select -- press the key below Esc (which is the tilde on a US keyboard). Insert keyframe in the timeline -- press i To scroll a menu bar, press the mouse wheel (middle mouse button) and drag. For additional ExplainingComputers videos and other content, you can become a channel member here: https://www.youtube.com/channel/UCbiGcwDWZjz05njNPrJU7jA/join More videos on computing and related topics can be found at: http://www.youtube.com/@explainingcomputers You may also like my ExplainingTheFuture channel at: http://www.youtube.com/@explainingthefuture Chapters: 00:00 Introduction 00:45 The Basics 09:27 Multiple Objects 12:49 Booleans & Dice 17:02 Saving & Backgrounds 20:30 Materials & Nodes 30:12 Animation 34:00 Wrap #Blender #Materials #Rendering #explainingcomputers
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