How to make your first Video Game - Getting Started in Godot (Ep. 1)
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Video Description
Welcome to the first episode of our action/adventure game series! This is a beginner friendly series that will teach you the how to create your very own games by creating a 3D game inspired by The Legend of Zelda: Ocarina of Time! This particular episode is focused on getting you up and running with Godot 4.4 in order to create a very simple environment and start on our player character. Ready to try this for yourself? Check out the companion page on our website: https://playableworkshop.com/action-adventure-series/episode-1 Like what we're doing? Support us! https://www.patreon.com/playableworkshop Godot Engine: https://godotengine.org Join our Discord: https://discord.gg/ZYtU7hhZW9 Support us on Patreon: https://www.patreon.com/playableworkshop Jack's Channel: @JackSather Nick's Website: https://nick-glenn.com 0:00 Intro 1:04 Downloading Godot 2:02 Opening Godot 2:33 Creating our project 3:09 Opening our project for the first time 3:29 Crash Course on Navigating in 3D 4:23 What are these lines in the viewport? 5:22 Let's talk about nodes and the scene tree 6:24 An intro to whiteboxing 7:11 Finding the node to start our level whitebox 8:13 How nodes are categorized by color 8:36 Adding the node to "ground" us 9:28 Transforming objects in the scene 11:09 Turning a box into a floor 11:41 Properties and the inspector panel 12:43 Changing the size of our floor the "right" way 14:09 Running our project for the first time 15:09 Looking into our 3D world 15:53 It's so dark in here 18:28 Starting our player character 21:48 Visualizing our player character 23:06 Sprucing things up with some color 25:01 Getting our player moving with some code 27:58 Jumping between viewport modes 29:02 Testing our first script 29:34 Stopping our player from phasing through the floor 32:30 Alternative to manually creating static bodies for a whitebox environment 32:59 Solving a render bug in Godot 34:00 Customizing our movement inputs 37:23 Attaching the camera to the player 38:30 Closing thoughts
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