The EASIEST and CHEAPEST Motion Capture Setup for Metahumans in Unreal Engine 5.6 (No Headrig)
Charlie Driscoll - Unreal Engine Filmmaking
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October 26, 2025
Charlie Driscoll - Unreal Engine Filmmaking
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I am delving deep into Unreal Engine 5 and the Metahuman animation pipeline. I am a cinematographer by trade, looking to create short films and other types of content using this incredible software. Watch this channel for various animation tests, short films, and BTS content on my processes. I am also the co-founder of the Unreal Engine crowd simulation plugin, OverCrowd. Previously named THE DARKEST AGE.
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