About 95 results for "UC0JB7TSe49lg56u6qH8y_MQ"
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PT32M34S
Independent Games Summit: A Case for Making Your Own Engine
GDC Festival of GamingNov 18, 2024
PT53M57S
Larian Cinematics: A Top-Down Look at Our Bottom-Up Approach in 'Baldur's Gate 3'
GDC Festival of GamingJun 5, 2024
PT56M40S
The Dark Place of 'Alan Wake 2': Crafting an Evolving Nightmare Dimension
GDC Festival of GamingMay 29, 2024
10 Key Quest Design Lessons from 'The Witcher 3' and 'Cyberpunk 2077'
GDC Festival of GamingNov 9, 2023
PT52M41S
Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design
GDC Festival of GamingJul 6, 2023
PT33M9S
Making Player Choices Feel like They Matter in Your Narrative
GDC Festival of GamingApr 6, 2023
PT31M18S
Don't Make My Job Easy: Effectively Pitching to Publishers
Game Developers ConferenceAug 22, 2022
Texturing Uncharted 4: A Matter of Substance (presented by Allegorithmic)
GDC Festival of GamingDec 13, 2017Swipe to view more pages































