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About 11 results for "UCRT_DdZnWiUryqrOhLL7gyw"

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Designing levels for abilities the player might not have
PT13M

Designing levels for abilities the player might not have

Steve Lee (Level and Game Design)Jul 21, 2025

6.4k

Every game designer should understand Orthogonal Design

Every game designer should understand Orthogonal Design

Steve Lee (Level and Game Design)Dec 18, 2024

Great game dev portfolio advice from 6 lead level designers

Great game dev portfolio advice from 6 lead level designers

Steve Lee (Level and Game Design)Nov 23, 2024

9 ways to actually get game dev done on time

9 ways to actually get game dev done on time

Steve Lee (Level and Game Design)Nov 23, 2023

10 games that inspired me as a game designer
PT23M2S

10 games that inspired me as a game designer

Steve Lee (Level and Game Design)Nov 6, 2023

6.8k

8 Common Problems with Level Layouts / Blockouts

8 Common Problems with Level Layouts / Blockouts

Steve Lee (Level and Game Design)Nov 1, 2023

Designing gameplay "skateboard first", and why (HL2 level part 2)

Designing gameplay "skateboard first", and why (HL2 level part 2)

Steve Lee (Level and Game Design)Nov 23, 2022

How I design levels in text first, and why (HL2 level Part 1)

How I design levels in text first, and why (HL2 level Part 1)

Steve Lee (Level and Game Design)Nov 23, 2022

Why level design is so hard to practice

Why level design is so hard to practice

Steve Lee (Level and Game Design)Nov 23, 2021

19 ways to improve my own FPS (Half Life 2) level design

19 ways to improve my own FPS (Half Life 2) level design

Steve Lee (Level and Game Design)Nov 23, 2021

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