Veo-3: Insane New Camera Feature & NanoBanana 2!!
Description
In this AI Video Update, we’re diving into the latest Veo-3.1 features — including a powerful new experimental tool that lets you adjust the camera position or motion in a previously generated video. We’ll test how this works in real scenarios (including a few “throwaway” fails), explore when it shines best, and break down why stationary shots might be your new best friend. Plus all the latest news on NanoBanana 2! Then, we’ll pivot to some next-level integrations with Adobe Firefly Boards, which now supports external AI video models like Luma Ray-3 and Veo-3 — letting you generate, preview, and edit cinematic clips directly inside Adobe’s ecosystem. And finally, a hands-on look at MotionStream, a real-time long-duration generation system that lets you literally drag your mouse to control the camera live — an early taste of what interactive filmmaking might look like in 2026. Check out Adobe Firefly here: https://adobe.ly/FireflyYouTube LINKS: Veo-3 - https://labs.google/fx/tools/flow Project New Depths: https://www.adobe.com/max/2025/sessions/project-new-depths-gs3-4.html MotionStream: https://joonghyuk.com/motionstream-web/ Chapters 00:00 Intro: VEO-3 Post-Shot Camera Control 00:22 Today's Topics: VEO-3, Nano Banana 2 & Adobe Max 00:55 VEO-3 Camera Update: First Look 01:12 How to Get It: Flow Platform Ultra Subscribers 01:43 How The Feature Works: Position vs. Motion 02:22 Camera Motion Options (Dolly, Orbit, Vertigo) 02:51 Test 1: Baseline vs. "Move Down" 03:23 Test 2: Reversing Camera on Older Generations 04:01 Test 3: The "Vertigo" (Dolly Zoom) Shot 04:47 When It Works vs. When It Breaks (The Wonk) 05:44 Breaking Point: Too Much Original Motion 06:19 Test 4: Flamethrower Girl (Flattened Backgrounds) 07:18 Surprising Success: Multi-Shot Generations 08:00 Test 5: First Frame / Last Frame Failure 08:45 VEO-3 Final Verdict & Future Potential 09:17 Nano Banana 2 (Gempix 2) is Coming 09:45 Nano Banana 2 Rumored Features (2K/4K) 10:07 Alleged Leaked Images 11:02 Estimated Release Window (Mid-November) 11:14 Sponsor Segment: Adobe Firefly Boards 16:02 Adobe Max Highlights 16:31 Adobe Max: Project Graph (Node-Based UI) 17:16 Project Graph & External Tools (ComfyUI?) 18:10 Adobe Max: Project New Depths (Gaussian Splats) 18:45 New Depths: 3D Awareness & Object Importing 19:38 Final Topic: Motion Stream (Real-Time Control) 20:21 Motion Stream: Character Puppeteering 21:12 The New "Motion Brushing" (Puppet Control) 21:43 Performance Specs & The Future (2026) 22:07 Outro
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